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Groups and rules

Players can be grouped. This is useful for managing player levels. The default groups are Beginner, Intermediate, and Advanced, but you can create your own groups.

Player groups interface showing different skill level groupsGroup legend showing color and shape indicators for different player groups

Levels within groups

Pro feature

Group levels are available with a MixItOne Pro subscription. With Pro you can turn on 1–3 levels per group so players can be marked 1–3 and auto-fill can balance games more finely within that group.

If a group needs finer ability tracking, enable levels for that group.

Edit group dialog for Advanced with the Enable levels switch turned on

Players in that group can then be assigned level 1, 2, or 3.

Club players table with a per-player dropdown to set graduation level 1, 2, or 3

Use levels when a group is still the right scheduling category, but players inside it vary enough that games need extra balancing. For example, you might enable levels for Intermediate players while leaving Beginner players without levels.

Court tile showing two players with group icons and level numbers on their assignments

Auto-filling

Groups are used by the auto filling feature to decide who can play together. Levels are then used, where available, to help balance games within those group rules.

How auto filling works:

  • Players are assigned to courts in pairs based on their group.
  • Where a group uses levels, auto-fill prefers level-balanced games, such as 1,2,1,2 over 3,3,3,1.
  • Assignment will check the rules you've set - for example if you have a rule that Advanced players only play with other Advanced players, it will respect that.
  • Players are given priority based on when they last played and how many games they have played in the current session.
  • If a player has a partner then they will always be assigned to the same court as their partner.

You can manually assign players to courts to override the group settings by dragging the players between courts.

Group rules

To customize how filling works you can create group rules. For example, create a rule that makes sure the Advanced group members only play with other Advanced group members:

Customizing groups

You can create as many groups as you need, set the color and shape of the group icon, and choose whether the group uses levels.